After playing around with discrete cosine transforms, I thought I would implement an MDCT and document my understanding of how everything works. I use some similar techniques to those used on the Wikipedia page as they are helpful for understanding but will add some scanned drawings which I think help (I’m not even close to being clever enough to get a computer to draw these for me).
Prerequisites
The only real background knowledge which I think is relevant to understanding the MDCT is the data extensions which the DCT-4 transform assumes.

First DCT-4 Basis Function with Shifted 2N Sample Input
I’ll refer to the above image in the Forward Transform overview, but for the mean time, only pay attention to the solid quarter wave. This is the first basis function (i.e.
) for an
length DCT-4. If the basis is continued past
, it has a repeating symmetrical pattern (the dashed line in the image) which repeats every
. The symmetry is even around
and odd around
and holds for every basis function of the DCT-4. i.e. The DCT-4 assumes that the input data continues on forever, repeating itself in the following manner:
,
,
,
.
Forward Transform
The MDCT takes in
real data points and produces
real outputs. These inputs are designed to overlap, so the first half of the input data should be the second half of the input data of the previous call. The definition is:
![Rendered by QuickLaTeX.com \[ X_k = \displaystyle\sum\limits_{n=0}^{2N-1} x_n \cos \frac{ \pi \left( n + 0.5 + N/2 \right) \left( k + 0.5 \right) }{N} \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-b5f06b73187053de041101098dac85b1_l3.png)
It should be trivial to see from the above that the MDCT can be computed using a DCT-4 with an extended number of input data points, all of which have been shifted by half a basis. Go back to the crappy drawing and notice the concatenated
length sequences
,
,
and
. The total length of this sequence is
and begins at
(or half the length of a basis function). We need to get
,
and
back into the
point region if we want to compute the MDCT using a DCT-4, this can be achieved with the following concatenated sequence (I will subscript these sequences with
to denote a reversal of the sequence):
![Rendered by QuickLaTeX.com \[ - c_r - d , a - b_r \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-d6e3819126ececb9dcc5056ba24c418f_l3.png)
If we take the DCT-4 of this concatenated sequence, we have found the MDCT of the input sequence.
Inverse Transform
The inverse MDCT or IMDCT takes in
real data points and produces
real outputs. In this transform, the outputs should overlap such that the first half of the output should be added to the second half of the output data in the previous call. The definition is:
![Rendered by QuickLaTeX.com \[ x_n = \frac{1}{N} \displaystyle\sum\limits_{n=0}^{N-1} X_k \cos \frac{ \pi \left( n + 0.5 + N/2 \right) \left( k + 0.5 \right) }{N} \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-0e5ac53bdbfa2e5a94a9c3ef1ac4955b_l3.png)
Because we know how the DCT-4 assumes the input and output data repeats in a symmetric pattern, we can get this data trivially in exactly the same fashion as we did in the forward transform. In the following Illustration, we take the output from the forward transform and extend it along the basis:

Extended Projection of the MDCT Output on the First DCT-4 Basis
In output row zero, we can see how to extend the input sequence to obtain the 2N points required. We then see in rows two and three how summing the overlapping blocks causes the aliased sequences to cancel in subsequent calls to the IMDCT.
World’s Dumbest C MDCT Implementation
I validated all this actually works with a small C program. Follows are the MDCT/IMDCT implementations I came up with… ignore the “twid” input, I cache the modulation factors for the FFT which gets called in the dct4 routine:
/* state should contain double the number of elements as the input buffer (N)
* and should have all elements initialized to zero prior to calling. The
* output buffer is actually the first N elements of state after calling. */
void mdct(double *state, const double *input, double *twid, unsigned lenbits)
{
unsigned rl = 1u << lenbits;
unsigned i;
/* Alias the input data with the previous block. */
for (i = 0; i < rl / 2; i++) {
state[i] = - input[rl/2+i] - input[rl/2-i-1];
state[rl/2+i] = state[rl+i] - state[rl+rl-i-1];
}
/* Save the input block */
for (i = 0; i < rl; i++)
state[rl+i] = input[i];
/* DCT-4 */
dct4(state, lenbits, twid);
}
/* state should contain double the number of elements as the input buffer (N)
* and should have all elements initialized to zero prior to calling. The
* output buffer is actually the first N elements of state after calling. */
void imdct(double *state, const double *input, double *twid, unsigned lenbits)
{
unsigned rl = 1u << lenbits;
unsigned i;
/* Collect contributions from the previous frame to the output buffer */
for (i = 0; i < rl / 2; i++) {
state[i] = - state[rl+rl/2-i-1];
state[rl/2+i] = - state[rl+i];
}
/* Load the input and run the DCT-4 */
for (i = 0; i < rl; i++)
state[rl+i] = input[i];
dct4(state + rl, lenbits, twid);
/* Sum contributions from this frame to the output buffer and perform the
* required scaling. */
for (i = 0; i < rl / 2; i++) {
state[i] = (state[i] + state[rl+rl/2+i]) / rl;
state[rl/2+i] = (state[rl/2+i] - state[rl+rl-i-1]) / rl;
}
} |
/* state should contain double the number of elements as the input buffer (N)
* and should have all elements initialized to zero prior to calling. The
* output buffer is actually the first N elements of state after calling. */
void mdct(double *state, const double *input, double *twid, unsigned lenbits)
{
unsigned rl = 1u << lenbits;
unsigned i;
/* Alias the input data with the previous block. */
for (i = 0; i < rl / 2; i++) {
state[i] = - input[rl/2+i] - input[rl/2-i-1];
state[rl/2+i] = state[rl+i] - state[rl+rl-i-1];
}
/* Save the input block */
for (i = 0; i < rl; i++)
state[rl+i] = input[i];
/* DCT-4 */
dct4(state, lenbits, twid);
}
/* state should contain double the number of elements as the input buffer (N)
* and should have all elements initialized to zero prior to calling. The
* output buffer is actually the first N elements of state after calling. */
void imdct(double *state, const double *input, double *twid, unsigned lenbits)
{
unsigned rl = 1u << lenbits;
unsigned i;
/* Collect contributions from the previous frame to the output buffer */
for (i = 0; i < rl / 2; i++) {
state[i] = - state[rl+rl/2-i-1];
state[rl/2+i] = - state[rl+i];
}
/* Load the input and run the DCT-4 */
for (i = 0; i < rl; i++)
state[rl+i] = input[i];
dct4(state + rl, lenbits, twid);
/* Sum contributions from this frame to the output buffer and perform the
* required scaling. */
for (i = 0; i < rl / 2; i++) {
state[i] = (state[i] + state[rl+rl/2+i]) / rl;
state[rl/2+i] = (state[rl/2+i] - state[rl+rl-i-1]) / rl;
}
}
Windowed MDCT Implementation
Typical MDCT implementations will window the input and output data (this can also be thought of as windowing the basis functions – which I think is a more helpful way to understand what is happening). It is really important to note that the window function must be carefully chosen to ensure that the basis functions remain orthogonal! The window makes the basis functions always begin and end near zero. The process has the side effect of de-normalising the basis functions (unless the window is rectangular) and means there will be a window-dependent scaling factor which will need to be applied at the output to achieve perfect reconstruction. The following images show the second basis function of the MDCT both un-windowed and windowed with a half-sine window (given at the end of the post).

Second MDCT Basis Function

Sine Windowed Second MDCT Basis Function
In a lossy codec this windowing process is somewhat necessary because if the start and end points are not close to zero, the output is likely to periodically glitch for even the slightest errors in the reconstructed MDCT data. This glitching will occur at the boundaries of the transform (i.e. every N points).
We can work out the necessary conditions for the window to obtain perfect reconstruction using the previous drawings (I’d steer away from equations for this one – it’s easier to validate the results visually) by applying a window function split into 4 segments to each of the input blocks. I’ll do the generic case for a symmetrical window which is applied to both the input and the output. We split the window (which has a length
) into four segments which will be applied to our original input segments
,
,
and
. Because we are defining this window to be symmetric, we can call the pieces:
![Rendered by QuickLaTeX.com \[ u, v, v_r, u_r \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-1d66ef24f43017c720511a1b180f1f32_l3.png)

Symmetrical Window Impact on MDCT
The above illustration shows how our window segments are applied to the input data and the impact that has on the DCT-4 analysed data blob. Following that is the output segments from two sequential IMDCT calls with the windows applied to the output here as well.
We need to make the overlapping terms equal the required output segment i.e.
![Rendered by QuickLaTeX.com \[ c = v_r \left( d_r u + c v_r \right) + u \left( c u - d_r v_r \right) \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-4e809d7db0cbbd58a1b649f19ea004c5_l3.png)
![Rendered by QuickLaTeX.com \[ d = u_r \left( d u_r + c_r v \right) + v \left( d v - c_r u_r \right) \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-f5d9beeb5eafcfb7743c1d95c939f9b9_l3.png)
It is clear from the above that the necessary condition to achieve reconstruction is for
(which implies in this case that
must also be true).
A simple solution to this is:
![Rendered by QuickLaTeX.com \[ w_n = \sin \frac{ \pi \left( n + 0.5 \right) }{2N} \]](https://www.appletonaudio.com/wp-content/ql-cache/quicklatex.com-494eb5ec723a8fe31cc77398fdc847a1_l3.png)
The output requires a scaling factor of 2 for this window.